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Asus ROG Harpe II Extreme Edition 20 review

Asus ROG Harpe II Extreme Edition 20 review

Asus's ROG 20th anniversary edition gear is pretty much all about extravagance. Just look at the $600 Azoth Extreme Edition 20. The Harpe II Extreme Edition 20 is much the same, with gold plating and a whopping 65,000 DPI. It is bougie in feel, look, and price.

I couldn't possibly call it a bad gaming mouse, because taste aside, it's a bit of a beast. It's just not a feasible buy for someone only looking for a competitive-level gaming mouse, and that's before mentioning the weight increase that comes with shoving gold inside it. newsbetting.club

Feeling like it's ripped straight out of Deus Ex: Human Revolution, I think its smattering of blacks and golds looks super clean. I'm normally pretty cynical about gold, aesthetically speaking, but in this mouse, it feels like the appearance is really considered among the black and transparent sides. The 24K gold detailing is part of the ensemble, and not the centrepiece itself.

Asus ROG Harpe II Extreme Edition 20 Specs

Sensor

ROG AimPoint Pro 65K

Connectivity

Wired (USB Type-C), wireless (2.4 GHz and Bluetooth)

Switches

ROG 100M Optical Micro Switch

Polling rate

8,000 Hz

DPI

65,000

Acceleration

70 G

Speed

800 IPS

RGB

Yes

Weight

82g

Battery life

Up to 98.5 hours in Bluetooth mode with lighting off, up to 70 hours in 2.4 GHz with lighting on

Price

$260 | £250

Buy if…

You want a showpiece mouse: With 24K gold detailing and an included display box, Asus has gone all in with this mouse.

You want top-of-the-line specs: 65,000 DPI and 8,000 Hz polling are the headline specs for this mouse, but it's crammed with good tech

Don't buy if…

❌ You want an ultra-light mouse: Though not super heavy, the 82 g weight is noticeable. And it's almost double the ROG Harpe II it's based on.

❌ You simply want a competitive mouse: Razer offers arguably better competitive offerings for 60% of the price.

The scroll wheel and side buttons aren't actual gold (though they look it), but the internals are. That's why it has a transparent shell. The body of the mouse also hides an ROG 20th anniversary logo, which the RGB shines through when turned on. The whole thing looks great, be it turned on or not.

You can even argue the mouse's flair has utility too. The glass skates are super smooth, and the metal scroll wheel and side buttons are both satisfying to hit. In fact, I'd say the scroll wheel and side buttons are among the nicest I've used.

The mouse is sleek to the touch too, with a super smooth shell, and it feels great in the palm. Unfortunately though, that does make it a fingerprint magnet. The idea of getting a $250 gold-plated gaming mouse grubby makes me feel a bit nauseous, so it needs a quick wipe-down every few days.

It might get grubby, but strong materials make me feel confident that throwing it in a backpack won't do damage to it. The side walls don't bend under pressure, and as a result, it feels very sturdy.

Asus ROG Harpe II Extreme Edition 20 on a table, next to its box and display case
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Asus ROG Harpe II Extreme Edition 20, outside, from the bottom
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Asus ROG Harpe II Extreme Edition 20 on top of rock
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Asus ROG Harpe II Extreme Edition 20, on top of wood, from the back left
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Asus ROG Harpe II Extreme Edition 20 in a hand outside, from the back left
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Like the Azoth Extreme, it comes in packaging that is itself a statement. The box is a puzzle box-like triangle, with a smaller transparent display case in it, and that makes it easy to show off on a desk or shelf. The box comes with the wireless receiver, a USB extender, glass mouse feet, the cord, a thank you card, and a cleaning kit.

The Harpe II Extreme Edition 20 is pretty killer in the specs department and feels great in game. The AimPoint Pro sensor is snappy and fast, and though I'd never need a 65,000 DPI, and likely won't get much benefit from the 8,000 Hz polling, it's nice to have it in such an expensive mouse.

In fairness, I'd advise turning the mouse down to 1,000 Hz for anyone but the most competitive gamer, as the 70 or so hours of battery life take a hit as a result. And 70 hours is right around the middle of the pack, as it stands.

Though its specs make it a competitive-level mouse, the weight doesn't. 82 g is nearly double the 49 g in the Razer Viper V4 Pro, which is our current pick for the best gaming mouse, and Asus' offering is $90 more. Even the standard Harpe II Ace, which is a pretty similar mouse in looks and feel, weighs in at 48 g and is currently half the price of the Extreme Edition.

Asus ROG Harpe II Extreme Edition 20 mouse tester result: xCount vs time
Tested at 1,000 Hz — The closer the dots are together, the more consistent a mouse is reporting movement. More variation or stray dots makes for a less accurate sensor.Mouse Tester
Asus ROG Harpe II Extreme Edition 20 mouse tester result: Interval vs time
Tested at 1,000 Hz — Each dot represents an update, which corresponds to the polling rate. Every 1 ms should mark a single update on a 1,000 Hz mouse.Mouse Tester
Asus ROG Harpe II Extreme Edition 20 mouse tester result: xVelocity vs time
Tested at 1,000 Hz — The spikes represent an increase in velocity, with more erratic spikes showing tracking going haywire.Mouse Tester

In-game, the Harpe II Extreme Edition 20 performs very well in my hands. The fast-paced, precise shooting of Counter-Strike 2 is a breeze, and the mouse clicks are not only well defined but very responsive too. I could see some not liking just how much the glass feet and smooth top slide, but for me, I find it to be just what I need to spring around quickly or snap onto heads.

That does mean it feels a tad overengineered for the likes of Slay the Spire 2, or other similarly slow games, but I wouldn't call that experience bad either. It feels like shooting a bullet at an ant. It will get the job done, but it's a bit flashy, isn't it?

Painting simulator Such Art is a classic mouse testing game for me, as it requires fine movement and has a slower pace. The mouse needs to feel comfortable; it needs to slide smoothly, and the sensor needs to send data to the computer at a consistent rate to perfectly draw, well, whatever my meagre art skills are capable of. I'm happy to report the Asus passed with flying colours here, proving the only obstacle to me making good art is myself.

The actual design of the mouse feels a bit more plain than I would expect for such a flashy mouse. You aren't getting extra functions here, or even anything like the Hyperscroll wheel Razer shoves into the Razer Naga V3 Pro. It has a DPI and pair button on the bottom, plus the option to swap from wired to wireless, and that's it. But as such, other than the smooth feel, there's not much to get used to. It's a typical gaming mouse, just one that's luxuriously built and luxuriously priced.

Asus ROG Harpe II Extreme Edition 20 box contents
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Asus ROG Harpe II Extreme Edition 20 on a black table, next to its box
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Asus ROG Harpe II Extreme Edition 20, outside in a hand, from the top
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Asus ROG Harpe II Extreme Edition 20 outside, in a hand, from the right
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Asus ROG Harpe II Extreme Edition 20 outside, in a hand, from the left
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If you have the cash to spare and want something to celebrate Asus ROG's 20th anniversary, the Harpe II Extreme Edition 20 does not rest on the laurels that are its gold trimmings

But let's be honest, the Harpe II Extreme Edition 20 is not a gaming mouse you buy simply because you wanted something with competitive specs. You can get equally competitive or even better choices for cheaper. For the same price, you can get one and a half Razer Viper V4 Pros or just under eight Mchose G3 V2s. In fact, as we noted recently, you can pick up an entire desk setup for less money than this mouse alone.

But if you have the cash to spare and want something to celebrate Asus ROG's 20th anniversary, the Harpe II Extreme Edition 20 does not rest on the laurels that are its gold trimmings. It's a very solidly made gaming mouse, and viable in both competitive and non-competitive games. It looks great, feels great in the hand, and comes with tons of little extras in the box. And should you want to put it away, the display case looks great too.

Perhaps the biggest compliment I can give Asus on its Harpe II Extreme Edition 20 is that I don't dislike the mouse nearly as much as I thought I might, based on the price and look. The notion of paying over $200 for something that has gold in it certainly makes my wallet retch, but boy does Asus do a lot to justify that price tag.

It's simply infeasible for the average gamer, but that's not who this is for. Like the Azoth Extreme Edition 20, Melgeek's Centauri 80, or MSI's Godlike X motherboard, it being over the top is the point here. But if your blood is a bit richer than mine, I don't think you'll be disappointed.

Enzo Maresca says Manchester City will not meet Chelsea’s deadline for Fernández

  • Chelsea set 5pm Friday deadline for bids for midfielder

  • Maresca: ‘I don’t think we’re going to do something today’

Enzo Maresca is expecting a busy end to the transfer window but says Manchester City will not meet Chelsea’s 5pm Friday deadline to sign Enzo Fernández.

Maresca takes charge of City for the first time in a major match on Sunday with the Community Shield against Arsenal in Cardiff but is a long way from finalising the squad he will have for the season. City are closing to signing the 18-year-old Ayyoub Bouaddi from Lille, while Chelsea’s Fernández, who worked with Maresca at Stamford Bridge, is of interest but would cost £120m. The Blues set a 5pm cut-off point on Friday to reach their valuation or not bother.

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Darmstadt leiht Mittelstürmer Milan Smit aus

Paul Fernie: "Nach intensiven Verhandlungen und Gesprächen in den vergangenen Wochen hat sich jetzt die Möglichkeit ergeben, Milan auf Leihbasis zu verpflichten. Trotz seiner Körpergröße unterscheidet sich sein Profil von den Stürmertypen, die wir bereits im Kader haben. Er hat ein ausgeprägtes Gespür für Räume und besitzt ein gutes Timing bei seinen Tiefenläufen. Durch seine intelligenten Bewegungen bringt er sich häufig in aussichtsreiche Positionen, gleichzeitig verfügt er über eine gute Technik und Abschlussqualität. Milan zeichnet generell eine intensive Spielweise aus, im vergangenen Halbjahr hat er zudem die sehr körperliche Spielweise der Championship erlebt und sich im physischen Bereich weiterentwickelt. Wir sind sicher, dass er unsere Offensive bereichern wird."

Milan Smit: "Der Verein hat sich sehr um mich bemüht und mich in den Gesprächen mit einer klaren Idee und einer sehr guten Einschätzung meiner Spielweise überzeugt. Ich freue mich sehr darauf, ab sofort das Trikot der Lilien zu tragen. Ich weiß um die Qualität der 2. Bundesliga und werde Woche für Woche alles tun, um der Mannschaft mit meiner Leistung zu helfen."

Marvel Tokon: Fighting Souls har solgt nesten 500 000 eksemplarer, men ifølge en analytiker ble den positive muntlige omtalingen avbrutt

Marvel Tokon: Fighting Souls har vært ute i litt over en uke, og i løpet av den tiden har det solgt 485 000 eksemplarer, ifølge de siste tallene. Det er ingen dårlig debut, men det kunne tilsynelatende ha vært mye bedre, og spillet kunne potensielt ha solgt mer enn det dobbelte av det antallet, hvis enkelte ting hadde gått bedre ved lanseringen.

Spesielt sier Rhys Elliott fra Alinea Analytics at den skuffende PC-versjonen har sviktet Sony like mye som den har sviktet Steam-spillerne. Selv i den åpne betaversjonen var ytelsesproblemene tydelige, og de ble ikke helt løst før lanseringen. Konspirasjonsteoretikere i Steam-anmeldelsene hevdet at dette var et bevisst trekk for å få folk til å kjøpe PS5-versjonen av spillet. Kampspill selger uansett vanligvis bedre på konsoller, på grunn av tilgang til flerspiller og enkel lokal spillopplevelse.

Elliott mener imidlertid at spillets salg ble alvorlig skadet av dette innledende dårlige omdømmet til PC-versjonen. «Arc har jobbet hardt med oppdateringer, og mange problemer er allerede løst, men førsteinntrykket sitter i. Tokon kunne kanskje ha solgt nærmere 1 million eksemplarer hvis ikke problemene på Steam hadde vært så store. Mund-til-mund-reklamen ble avbrutt», skriver Elliott.

Spillet har også hatt sin sterkeste utvikling i USA, med over 70 % av spillerne fra dette landet, både når det gjelder salg på Steam og PlayStation. Selv med en sterk kampformel og Marvels varemerke ser det ut til at det vil ta tid for « Marvel Tokon: Fighting Souls å nå målet om å selge millioner av eksemplarer på sikt.

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